EternalCore is a modern, open-source replacement for EssentialsX. Built for Paper & Folia to deliver maximum performance without the legacy bloat.

Everything you need to run a professional server, available for free.
From essential administration to fun mechanics, we have covered every use case you can imagine.
EternalCore is and will always be free. Inspect the code, contribute, and build with confidence.
Built specifically for modern server software. 100% async and optimized for high-performance.
Full support for modern MiniMessage <gradients> and legacy &c&lcolor codes simultaneously.
Everything you need in one standardized core.










































































Forget about guessing property names. EternalCore uses a strongly-typed configuration system that ensures your settings are always valid and automatically up-to-date.
#
# This is the main configuration file for EternalCore.
#
# If you need help with the configuration or have any questions related to EternalCore, join our discord, or create an issue on our GitHub.
#
# Issues: https://github.com/EternalCodeTeam/EternalCore/issues
# Discord: https://discord.gg/FQ7jmGBd6c
# Website: https://eternalcode.pl/
# Source Code: https://github.com/EternalCodeTeam/EternalCore
#
# Whether the player should receive information about new plugin updates upon joining the server
shouldReceivePluginUpdates: true
# Language Configuration
# Settings that determine the language used within the server.
# Choose the preferred language for all messages and interactions in the plugin.
language:
# Server Language Configuration
# Choose the language that will be used across the entire server
# Available options: EN (English), PL (Polish)
language: "EN"
# Placeholders Configuration
# Settings that define various placeholders used across the plugin
placeholders:
# Map of available placeholders and their default values
placeholders:
prefix: "&7"
# Database Configuration
# Settings responsible for the database connection
database:
# Type of the database driver (e.g., SQLITE, H2, MYSQL, MARIADB, POSTGRESQL).
# Determines the database type to be used.
databaseType: "SQLITE"
# Hostname of the database server.
# For local databases, this is usually 'localhost'.
hostname: "localhost"
# Port number of the database server. Common ports:
# - MySQL: 3306
# - PostgreSQL: 5432
# - H2: Not applicable (file-based)
# - SQLite: Not applicable (file-based)
port: 3306
# Name of the database to connect to. This is the name of the specific database instance.
database: "eternalcore"
# Username for the database connection. This is the user account used to authenticate with the database.
username: "root"
# Password for the database connection. This is the password for the specified user account.
password: "password"
# Enable SSL for the database connection. Set to true to use SSL/TLS for secure connections.
ssl: false
# Connection pool size. This determines the maximum number of connections in the pool.
poolSize: 16
# Connection timeout in milliseconds. This is the maximum time to wait for a connection from the pool.
timeout: 30000
# Date Configuration
# Settings for date formatting
date:
# Date format used in the plugin
# You can use standard Java date format patterns
# Examples:
# yyyy-MM-dd HH:mm:ss - 2024-12-06 14:30:00
# dd.MM.yyyy HH:mm - 06.12.2024 14:30
format: "yyyy-MM-dd HH:mm:ss"
zoneId: {}
# Spawn & Join Configuration
# Settings responsible for player spawn and join behavior
spawn:
# Delay before teleporting player to spawn (in seconds)
# Set to 0 to teleport instantly
spawnTeleportTime: "5s"
# Teleport to spawn on first join (only once, when the player joins the server for the first time)
# Example: true = teleport new players to spawn automatically
teleportNewPlayersToSpawn: true
# Teleport to spawn on every join (excluding first join, which is handled above)
# Example: true = always teleport players to spawn when they log in
teleportPlayersToSpawnOnJoin: false
# Teleport player to spawn after death
# This only works if 'teleportToPersonalRespawnPoint' is false, or if 'alwaysTeleportToSpawnAfterDeath' is true
teleportToSpawnAfterDeath: true
# Teleports player to their personal respawn point (bed, respawn anchor) after death
# If true, overrides 'teleportToSpawnAfterDeath' unless 'alwaysTeleportToSpawnAfterDeath' is true
teleportToPersonalRespawnPoint: true
# Forces teleport to spawn even if player has a personal respawn point
# This overrides 'teleportToPersonalRespawnPoint' setting
alwaysTeleportToSpawnAfterDeath: false
# Teleport Request Configuration
# Settings for teleport requests between players
teleportAsk:
# Time of tpa requests expire
tpaRequestExpire: "1m20s"
# Time of teleportation time in /tpa commands
tpaTimer: "10s"
# Death Message Configuration
# Settings for player death messages
deathMessages:
# Enable/disable custom death messages
# false = use default Minecraft death messages
# true = use custom messages from translations
customMessagesEnabled: true
# Configuration for teleporting to a random player
# Settings for the /tprp command, allowing you to randomly teleport to any player on the server
teleportToRandomPlayer:
# Should random teleport pick OP players too?
teleportToOpPlayers: false
# Settings for random teleportation feature
randomTeleport:
# Delay before teleportation
# Time to wait before teleporting (player must stand still)
# Movement or damage during this time cancels the teleportation
delay: "5s"
# Cooldown between random teleport uses
# Time players must wait before using /rtp command again
# Prevents spam and reduces server load
cooldown: "1m"
# Type of radius for random teleportation
# WORLD_BORDER_RADIUS - radius based on the world-border size
# STATIC_RADIUS - static radius based on the configuration below
radiusType: "WORLD_BORDER_RADIUS"
# Static radius configuration for random teleportation
# Uses spawn point as center (set via /setworldspawn)
# Only used when radiusType is set to STATIC_RADIUS
# Ignored when using WORLD_BORDER_RADIUS
radius:
minX: -5000
maxX: 5000
minZ: -5000
maxZ: 5000
# Target world for random teleportation
# Leave empty ("") to use player's current world
# Specify world name to always teleport to that world
world: "world"
# Maximum attempts to find a safe teleport location
# Higher values increase chance of finding safe spot but may cause lag
# Recommended: 10-20 attempts
teleportAttempts: 10
# Hazardous blocks that players cannot be teleported onto
# These blocks cause damage, suffocation, or other harmful effects
# Players will never be teleported directly onto these blocks
# Add or remove materials as needed for your server
unsafeBlocks:
- "BEDROCK"
- "BUBBLE_COLUMN"
- "CACTUS"
- "COBWEB"
- "FIRE"
- "LAVA"
- "MAGMA_BLOCK"
- "POWDER_SNOW"
- "SEAGRASS"
- "SWEET_BERRY_BUSH"
- "TALL_SEAGRASS"
- "TNT"
- "WATER"
- "WITHER_ROSE"
# Safe blocks that players can be teleported into
# These blocks don't cause damage and allow free movement
# Players can safely spawn in these blocks or pass through them
# Includes air, grass, flowers, and other non-solid blocks
airBlocks:
- "AIR"
- "STRING"
- "ACTIVATOR_RAIL"
- "ALLIUM"
- "AZURE_BLUET"
- "BLUE_ORCHID"
- "CAVE_AIR"
- "COMPARATOR"
- "CORNFLOWER"
- "DANDELION"
- "DEAD_BUSH"
- "DETECTOR_RAIL"
- "LARGE_FERN"
- "LEVER"
- "LILAC"
- "LILY_OF_THE_VALLEY"
- "ORANGE_TULIP"
- "OXEYE_DAISY"
- "PEONY"
- "PINK_TULIP"
- "POPPY"
- "POWERED_RAIL"
- "RAIL"
- "RED_TULIP"
- "REDSTONE_WIRE"
- "REPEATER"
- "ROSE_BUSH"
- "SHORT_GRASS"
- "SNOW"
- "STRUCTURE_VOID"
- "SUNFLOWER"
- "TALL_GRASS"
- "VINE"
- "WALL_TORCH"
- "WHITE_TULIP"
# Y-coordinate range for random teleportation
# Minimum: -64 (1.18+) or 0 (older versions)
# Maximum: 320 (1.18+) or 256 (older versions)
# Default: 60-160 (surface level, avoiding deep caves and sky)
# Values are automatically adjusted to world height limits
heightRange:
minY: 60
maxY: 160
# Homes Configuration
# Settings for player home management
homes:
# Default home name when no specific name is provided
# This name will be used when player uses /sethome without specifying a name
defaultName: "home"
# Delay before teleportation
# Time to wait before teleporting player to their home
# During this time, movement or damage may cancel the teleportation
# Format: Duration (e.g., 5s for 5 seconds, 1m30s for 1 minute 30 seconds)
delay: "5s"
# Maximum number of homes per permission group
# Configure how many homes players can set based on their permissions
#
# Permission format: 'permission' -> max_homes
# Players with higher permissions will get the highest limit they qualify for
#
# Default permissions:
# - eternalcore.home.default: Basic players (1 home)
# - eternalcore.home.vip: VIP players (2 homes)
# - eternalcore.home.premium: Premium players (3 homes)
#
# You can add custom permission groups and limits as needed
# Example: 'eternalcore.home.admin' -> 999
maxHomes:
eternalcore.home.default: 1
eternalcore.home.vip: 2
eternalcore.home.premium: 3
# Chat Configuration
# Settings for chat management and formatting
chat:
# Custom message for unknown command
replaceStandardHelpMessage: false
# Chat delay to send next message in chat
chatDelay: "5s"
# Number of lines that will be cleared when using the /chat clear command
linesToClear: 256
# Chat should be enabled?
chatEnabled: true
# Broadcast Configuration
broadcast:
# Title settings
titleFadeIn: "500ms"
titleStay: "2s"
titleFadeOut: "500ms"
# HelpOp Configuration
# Settings for the help operator system
helpOp:
# Delay to send the next message under /helpop
helpOpDelay: "1m"
# Repair Configuration
# Settings for item repair functionality
repair:
# Repair command cooldown
repairDelay: "1m30s"
# Format Configuration
# Additional formatting options for various features
format:
# Separator used between list items
separator: ", "
# AFK Configuration
# Settings for Away From Keyboard detection and management
afk:
# Number of interactions a player must make to have AFK status removed
# This is for so that stupid miss-click doesn't disable AFK status
interactionsCountDisableAfk: 20
# Time before using the /afk command again
afkCommandDelay: "1m"
# Should a player be marked as AFK automatically?
# If set to true, the player will be marked as AFK after a certain amount of time of inactivity
# If set to false, the player will have to use the /afk command to be marked as AFK
autoAfk: true
# The amount of time a player must be inactive to be marked as AFK
afkInactivityTime: "10m"
# Should a player be kicked from the game when marked as AFK?
kickOnAfk: false
# Enchant Configuration
# Settings for enchant functionality
enchant:
# Allow unsafe enchantments (enables custom enchants on various items)
unsafeEnchantments: true
# Give Configuration
# Settings for item giving functionality
give:
# Default amount of items to give when no amount is specified
defaultGiveAmount: 1
# Drop items on ground when player's inventory is full
dropOnFullInventory: true
# Warp Configuration
# Settings for warp points management
warp:
# Time of teleportation to warp
teleportTimeToWarp: "5s"
# Warp inventory should be enabled?
inventoryEnabled: true
# Warp inventory auto add new warps
autoAddNewWarps: true
# Options below allow you to customize item representing warp added to GUI,
# you can change almost everything inside language files, after the warp has been added to the inventory.
itemNamePrefix: "&8» &6Warp: &f"
itemLore: "&7Click to teleport!"
itemMaterial: "PLAYER_HEAD"
# Texture of the item (only for PLAYER_HEAD material)
itemTexture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNzk4ODVlODIzZmYxNTkyNjdjYmU4MDkwOTNlMzNhNDc2ZTI3NDliNjU5OGNhNGEyYTgxZWU2OTczODAzZmI2NiJ9fX0="
# Butcher Configuration
# Settings for entity removal functionality
butcher:
# Safe number of chunks for command execution (above this number it will not be possible to execute the command)
safeChunkNumber: 5
# Auto Message Configuration
# Settings for automatic message broadcasting
autoMessage:
# AutoMessage should be enabled?
enabled: true
# Interval between messages
interval: "1m"
# Draw mode (RANDOM, SEQUENTIAL)
drawMode: "RANDOM"
# Minimum number of players on the server to send an auto message.
minPlayers: 1
# Jail Configuration
# Settings for player jail system
jail:
# Default jail duration, set if no duration is specified
defaultJailDuration: "30m"
# Allowed commands in jail
allowedCommands:
- "helpop"
- "help"
- "r"
- "msg"
- "me"
- "tell"
# Lightning Configuration
# Settings for lightning strike effects
lightning:
# Maximum distance for the lightning strike block when using /lightning.
# If you will look at a block that is further than this distance, the lightning will strike at the player.
maxLightningBlockDistance: 100
# If there is no block in the range of lightning strike, should the lightning strike the player?
lightningStrikePlayerIfNoBlock: true
# Server Links Configuration
# Settings for server link management
serverLinks:
# Configuration of server links displayed in the ESC/pause menu
# Links will be visible in the game's pause menu under server information
# Note: This feature requires Minecraft version 1.21 or newer to work properly
sendLinksOnJoin: true
serverLinks:
- name: "Discord"
address: "https://discord.gg/v2rkPb4Q2r"
- name: "Website"
address: "https://www.eternalcode.pl"
# Vanish Configuration
# Settings responsible for player vanish functionality
vanish:
# Should players with eternalcore.vanish.join permission join in vanish mode without join message
silentJoin: false
# Should vanished players be invulnerable to damage from other players
godMode: true
# Give night vision effect to vanished players
nightVision: true
# Should vanished players be able to silently view other players' inventories?
silentInventoryAccess: true
# Should vanished players glow to make them visible to other staff members?
glowEffect: true
# Color of the glow effect for vanished players
color: "LIGHT_PURPLE"
# Prevent vanished players from dropping items
blockItemDropping: false
# Prevent vanished players from picking up items
blockItemPickup: true
# Prevent vanished players from hunger loss
blockHungerLoss: true
# Prevent vanished players from using public chat
blockChatUsage: false
# Prevent vanished players from breaking blocks
blockBlockBreaking: false
# Prevent vanished players from placing blocks
blockBlockPlacing: false
# Back Configuration
# Settings for the /back command functionality
back:
# Time of teleportation time in /back command.
backTeleportTime: "5s"
# Duration of caching last locations for /back command.
backLocationCacheDuration: "1h"
#
# This is the main configuration file for EternalCore.
#
# If you need help with the configuration or have any questions related to EternalCore, join our discord, or create an issue on our GitHub.
#
# Issues: https://github.com/EternalCodeTeam/EternalCore/issues
# Discord: https://discord.gg/FQ7jmGBd6c
# Website: https://eternalcode.pl/
# Source Code: https://github.com/EternalCodeTeam/EternalCore
#
# Whether the player should receive information about new plugin updates upon joining the server
shouldReceivePluginUpdates: true
# Language Configuration
# Settings that determine the language used within the server.
# Choose the preferred language for all messages and interactions in the plugin.
language:
# Server Language Configuration
# Choose the language that will be used across the entire server
# Available options: EN (English), PL (Polish)
language: "EN"
# Placeholders Configuration
# Settings that define various placeholders used across the plugin
placeholders:
# Map of available placeholders and their default values
placeholders:
prefix: "&7"
# Database Configuration
# Settings responsible for the database connection
database:
# Type of the database driver (e.g., SQLITE, H2, MYSQL, MARIADB, POSTGRESQL).
# Determines the database type to be used.
databaseType: "SQLITE"
# Hostname of the database server.
# For local databases, this is usually 'localhost'.
hostname: "localhost"
# Port number of the database server. Common ports:
# - MySQL: 3306
# - PostgreSQL: 5432
# - H2: Not applicable (file-based)
# - SQLite: Not applicable (file-based)
port: 3306
# Name of the database to connect to. This is the name of the specific database instance.
database: "eternalcore"
# Username for the database connection. This is the user account used to authenticate with the database.
username: "root"
# Password for the database connection. This is the password for the specified user account.
password: "password"
# Enable SSL for the database connection. Set to true to use SSL/TLS for secure connections.
ssl: false
# Connection pool size. This determines the maximum number of connections in the pool.
poolSize: 16
# Connection timeout in milliseconds. This is the maximum time to wait for a connection from the pool.
timeout: 30000
# Date Configuration
# Settings for date formatting
date:
# Date format used in the plugin
# You can use standard Java date format patterns
# Examples:
# yyyy-MM-dd HH:mm:ss - 2024-12-06 14:30:00
# dd.MM.yyyy HH:mm - 06.12.2024 14:30
format: "yyyy-MM-dd HH:mm:ss"
zoneId: {}
# Spawn & Join Configuration
# Settings responsible for player spawn and join behavior
spawn:
# Delay before teleporting player to spawn (in seconds)
# Set to 0 to teleport instantly
spawnTeleportTime: "5s"
# Teleport to spawn on first join (only once, when the player joins the server for the first time)
# Example: true = teleport new players to spawn automatically
teleportNewPlayersToSpawn: true
# Teleport to spawn on every join (excluding first join, which is handled above)
# Example: true = always teleport players to spawn when they log in
teleportPlayersToSpawnOnJoin: false
# Teleport player to spawn after death
# This only works if 'teleportToPersonalRespawnPoint' is false, or if 'alwaysTeleportToSpawnAfterDeath' is true
teleportToSpawnAfterDeath: true
# Teleports player to their personal respawn point (bed, respawn anchor) after death
# If true, overrides 'teleportToSpawnAfterDeath' unless 'alwaysTeleportToSpawnAfterDeath' is true
teleportToPersonalRespawnPoint: true
# Forces teleport to spawn even if player has a personal respawn point
# This overrides 'teleportToPersonalRespawnPoint' setting
alwaysTeleportToSpawnAfterDeath: false
# Teleport Request Configuration
# Settings for teleport requests between players
teleportAsk:
# Time of tpa requests expire
tpaRequestExpire: "1m20s"
# Time of teleportation time in /tpa commands
tpaTimer: "10s"
# Death Message Configuration
# Settings for player death messages
deathMessages:
# Enable/disable custom death messages
# false = use default Minecraft death messages
# true = use custom messages from translations
customMessagesEnabled: true
# Configuration for teleporting to a random player
# Settings for the /tprp command, allowing you to randomly teleport to any player on the server
teleportToRandomPlayer:
# Should random teleport pick OP players too?
teleportToOpPlayers: false
# Settings for random teleportation feature
randomTeleport:
# Delay before teleportation
# Time to wait before teleporting (player must stand still)
# Movement or damage during this time cancels the teleportation
delay: "5s"
# Cooldown between random teleport uses
# Time players must wait before using /rtp command again
# Prevents spam and reduces server load
cooldown: "1m"
# Type of radius for random teleportation
# WORLD_BORDER_RADIUS - radius based on the world-border size
# STATIC_RADIUS - static radius based on the configuration below
radiusType: "WORLD_BORDER_RADIUS"
# Static radius configuration for random teleportation
# Uses spawn point as center (set via /setworldspawn)
# Only used when radiusType is set to STATIC_RADIUS
# Ignored when using WORLD_BORDER_RADIUS
radius:
minX: -5000
maxX: 5000
minZ: -5000
maxZ: 5000
# Target world for random teleportation
# Leave empty ("") to use player's current world
# Specify world name to always teleport to that world
world: "world"
# Maximum attempts to find a safe teleport location
# Higher values increase chance of finding safe spot but may cause lag
# Recommended: 10-20 attempts
teleportAttempts: 10
# Hazardous blocks that players cannot be teleported onto
# These blocks cause damage, suffocation, or other harmful effects
# Players will never be teleported directly onto these blocks
# Add or remove materials as needed for your server
unsafeBlocks:
- "BEDROCK"
- "BUBBLE_COLUMN"
- "CACTUS"
- "COBWEB"
- "FIRE"
- "LAVA"
- "MAGMA_BLOCK"
- "POWDER_SNOW"
- "SEAGRASS"
- "SWEET_BERRY_BUSH"
- "TALL_SEAGRASS"
- "TNT"
- "WATER"
- "WITHER_ROSE"
# Safe blocks that players can be teleported into
# These blocks don't cause damage and allow free movement
# Players can safely spawn in these blocks or pass through them
# Includes air, grass, flowers, and other non-solid blocks
airBlocks:
- "AIR"
- "STRING"
- "ACTIVATOR_RAIL"
- "ALLIUM"
- "AZURE_BLUET"
- "BLUE_ORCHID"
- "CAVE_AIR"
- "COMPARATOR"
- "CORNFLOWER"
- "DANDELION"
- "DEAD_BUSH"
- "DETECTOR_RAIL"
- "LARGE_FERN"
- "LEVER"
- "LILAC"
- "LILY_OF_THE_VALLEY"
- "ORANGE_TULIP"
- "OXEYE_DAISY"
- "PEONY"
- "PINK_TULIP"
- "POPPY"
- "POWERED_RAIL"
- "RAIL"
- "RED_TULIP"
- "REDSTONE_WIRE"
- "REPEATER"
- "ROSE_BUSH"
- "SHORT_GRASS"
- "SNOW"
- "STRUCTURE_VOID"
- "SUNFLOWER"
- "TALL_GRASS"
- "VINE"
- "WALL_TORCH"
- "WHITE_TULIP"
# Y-coordinate range for random teleportation
# Minimum: -64 (1.18+) or 0 (older versions)
# Maximum: 320 (1.18+) or 256 (older versions)
# Default: 60-160 (surface level, avoiding deep caves and sky)
# Values are automatically adjusted to world height limits
heightRange:
minY: 60
maxY: 160
# Homes Configuration
# Settings for player home management
homes:
# Default home name when no specific name is provided
# This name will be used when player uses /sethome without specifying a name
defaultName: "home"
# Delay before teleportation
# Time to wait before teleporting player to their home
# During this time, movement or damage may cancel the teleportation
# Format: Duration (e.g., 5s for 5 seconds, 1m30s for 1 minute 30 seconds)
delay: "5s"
# Maximum number of homes per permission group
# Configure how many homes players can set based on their permissions
#
# Permission format: 'permission' -> max_homes
# Players with higher permissions will get the highest limit they qualify for
#
# Default permissions:
# - eternalcore.home.default: Basic players (1 home)
# - eternalcore.home.vip: VIP players (2 homes)
# - eternalcore.home.premium: Premium players (3 homes)
#
# You can add custom permission groups and limits as needed
# Example: 'eternalcore.home.admin' -> 999
maxHomes:
eternalcore.home.default: 1
eternalcore.home.vip: 2
eternalcore.home.premium: 3
# Chat Configuration
# Settings for chat management and formatting
chat:
# Custom message for unknown command
replaceStandardHelpMessage: false
# Chat delay to send next message in chat
chatDelay: "5s"
# Number of lines that will be cleared when using the /chat clear command
linesToClear: 256
# Chat should be enabled?
chatEnabled: true
# Broadcast Configuration
broadcast:
# Title settings
titleFadeIn: "500ms"
titleStay: "2s"
titleFadeOut: "500ms"
# HelpOp Configuration
# Settings for the help operator system
helpOp:
# Delay to send the next message under /helpop
helpOpDelay: "1m"
# Repair Configuration
# Settings for item repair functionality
repair:
# Repair command cooldown
repairDelay: "1m30s"
# Format Configuration
# Additional formatting options for various features
format:
# Separator used between list items
separator: ", "
# AFK Configuration
# Settings for Away From Keyboard detection and management
afk:
# Number of interactions a player must make to have AFK status removed
# This is for so that stupid miss-click doesn't disable AFK status
interactionsCountDisableAfk: 20
# Time before using the /afk command again
afkCommandDelay: "1m"
# Should a player be marked as AFK automatically?
# If set to true, the player will be marked as AFK after a certain amount of time of inactivity
# If set to false, the player will have to use the /afk command to be marked as AFK
autoAfk: true
# The amount of time a player must be inactive to be marked as AFK
afkInactivityTime: "10m"
# Should a player be kicked from the game when marked as AFK?
kickOnAfk: false
# Enchant Configuration
# Settings for enchant functionality
enchant:
# Allow unsafe enchantments (enables custom enchants on various items)
unsafeEnchantments: true
# Give Configuration
# Settings for item giving functionality
give:
# Default amount of items to give when no amount is specified
defaultGiveAmount: 1
# Drop items on ground when player's inventory is full
dropOnFullInventory: true
# Warp Configuration
# Settings for warp points management
warp:
# Time of teleportation to warp
teleportTimeToWarp: "5s"
# Warp inventory should be enabled?
inventoryEnabled: true
# Warp inventory auto add new warps
autoAddNewWarps: true
# Options below allow you to customize item representing warp added to GUI,
# you can change almost everything inside language files, after the warp has been added to the inventory.
itemNamePrefix: "&8» &6Warp: &f"
itemLore: "&7Click to teleport!"
itemMaterial: "PLAYER_HEAD"
# Texture of the item (only for PLAYER_HEAD material)
itemTexture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNzk4ODVlODIzZmYxNTkyNjdjYmU4MDkwOTNlMzNhNDc2ZTI3NDliNjU5OGNhNGEyYTgxZWU2OTczODAzZmI2NiJ9fX0="
# Butcher Configuration
# Settings for entity removal functionality
butcher:
# Safe number of chunks for command execution (above this number it will not be possible to execute the command)
safeChunkNumber: 5
# Auto Message Configuration
# Settings for automatic message broadcasting
autoMessage:
# AutoMessage should be enabled?
enabled: true
# Interval between messages
interval: "1m"
# Draw mode (RANDOM, SEQUENTIAL)
drawMode: "RANDOM"
# Minimum number of players on the server to send an auto message.
minPlayers: 1
# Jail Configuration
# Settings for player jail system
jail:
# Default jail duration, set if no duration is specified
defaultJailDuration: "30m"
# Allowed commands in jail
allowedCommands:
- "helpop"
- "help"
- "r"
- "msg"
- "me"
- "tell"
# Lightning Configuration
# Settings for lightning strike effects
lightning:
# Maximum distance for the lightning strike block when using /lightning.
# If you will look at a block that is further than this distance, the lightning will strike at the player.
maxLightningBlockDistance: 100
# If there is no block in the range of lightning strike, should the lightning strike the player?
lightningStrikePlayerIfNoBlock: true
# Server Links Configuration
# Settings for server link management
serverLinks:
# Configuration of server links displayed in the ESC/pause menu
# Links will be visible in the game's pause menu under server information
# Note: This feature requires Minecraft version 1.21 or newer to work properly
sendLinksOnJoin: true
serverLinks:
- name: "Discord"
address: "https://discord.gg/v2rkPb4Q2r"
- name: "Website"
address: "https://www.eternalcode.pl"
# Vanish Configuration
# Settings responsible for player vanish functionality
vanish:
# Should players with eternalcore.vanish.join permission join in vanish mode without join message
silentJoin: false
# Should vanished players be invulnerable to damage from other players
godMode: true
# Give night vision effect to vanished players
nightVision: true
# Should vanished players be able to silently view other players' inventories?
silentInventoryAccess: true
# Should vanished players glow to make them visible to other staff members?
glowEffect: true
# Color of the glow effect for vanished players
color: "LIGHT_PURPLE"
# Prevent vanished players from dropping items
blockItemDropping: false
# Prevent vanished players from picking up items
blockItemPickup: true
# Prevent vanished players from hunger loss
blockHungerLoss: true
# Prevent vanished players from using public chat
blockChatUsage: false
# Prevent vanished players from breaking blocks
blockBlockBreaking: false
# Prevent vanished players from placing blocks
blockBlockPlacing: false
# Back Configuration
# Settings for the /back command functionality
back:
# Time of teleportation time in /back command.
backTeleportTime: "5s"
# Duration of caching last locations for /back command.
backLocationCacheDuration: "1h"
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